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You Deserve to Take Up Space/Lucid
I was a part of a senior thesis project with my friend Amanda Dellostritto. Her vision was to make a game about dealing with narcolepsy and mental health as a whole. So we made both a game and a film.
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My job was to take all of her props and put them into Unity. So I had to design most of the levels, lighting, cinemachine, volumetrics, and animation/animation events.






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